But then! Death and big plant monsters and embarrassment. Perhaps this is why the game starts off with a leisurely stroll down a beach, a few small fights and light, logical puzzles, culminating in a short but sweet dungeon. Travelling across a grid from the first-person perspective, jumping between real-time battles with grisly monsters and devious, often fatal, puzzles, remembering that you’re controlling four different characters – getting used to these things again takes time. Approaching Legend of Grimrock 2 requires liberal application of oil, easing up one’s mental joints. It’s not an antiquated game, though its design does hark back to much older quests through dungeons.
Please listen to my demented stories off the war. I’m the old man from the Werther’s Original advert. Covers waiting to be cracked open, their secrets spilling out.īloody hell, I’m making it sound old and antiquated. The scent of adventures inked in dusty books. A bit old, maybe a bit weird, but rich, too.